searched.bin was added in error and should not show up when updating
./internal/source.
The symbol files are useless since the coresponding executable is not
something we preserve, and due to them changing practically every build
they result in unnecessary updates of ./internal/source
When building directly from the repo (either from a git clone or a
download of the zip of the repository) the version reported is very
misleading because it will not have a version label, suggesting it is
actually a 'release' version when in fact it could be anything.
The ./.ci/calculate-version.sh logic is already setup to delete an
existing ./internal/version.txt during a detected release build, so we
can just place one in the repositroy and it won't impact the versioning
of CI and release builds, but will show up when building locally.
Fixes: #63
Cached wiki file names get a spelling label for case insensitive systems. External links are working (clickable) now and open in the standard application.
Mostly old build scripts and helper files that are now covered by the
Makefile.
A notable deletion is the glew dll and lib files. These are unnecessary
because we compile `glew.c` directly rather than link against the dll or
lib copies we have.
Having two separate files for the compile output is just too confusing,
and it adds an extra file users need to look at and give us when there
are issues. This change simply makes qb64.bas send both the stdout and
stderr output to compilelog.txt.
Fixes: #61
Replaced both instances with one single sub to reduce code and make things easier to maintain and upkeep. It's always easier to work in one spot than it is in multiple.
Having windows call GetSystemMetrics without relying on glutGet, gets rid of the seg fault that can occur at program start up. screenicon was restored to it's previous state so that larger issues with it can be addressed at a future date.
Fixes the issue as brought up on the forums here: https://qb64phoenix.com/forum/showthread.php?tid=408
Also added a small set of logic so we don't end up inside an endless loop if the screen is hidden (via _SCREENHIDE), or if it doesn't exist for whatever reason.
Missing files during the clean get reported on stderr. These are
expected so we're just ignoring them. Functionally it's the compilation
step that matters anyway.
The `objcopy` logic to produce a symbol file doesn't work on OSX, and it
seems it needs different lgoic to produce debug information, so for now
we're just going to skip it.
BUILD_QB64=y sets the default EXE name to 'qb64', which is actually
wrong on Windows because it does not include the `.exe` extention. It
also works anyway but `objcopy` doesn't recognize the file without the
extension present.
This issue was fixed in 4d61ff79, but due to how ./internal/source is
updated the new ./internal/source files were compiled using a QB64
without the fix, producing files with the wrong quoting. Previously this
was worked around because the build process overwrote these files, but
the `Makefile` build requires them to be fixed.
./internal/source itself is fine, so it's easy enough to simply fix the
files by hand. Since ./internal/source now contains a compiled QB64 that
contains the fix from 4d61ff79 it's generated files will have proper
quoting and won't need to be manually updated.
On Windows we don't distribute the ./setup_win.bat, so the contents of
./internal/source are not actually relevant for them. Since the QB64
symbol file will be located in it though, it is important that they get
an updated copy. It does also just make basic sense that if we're
distributing an ./internal/source with the Windows version it should
match whatever QB64 it was shipped with.