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These tests use a variety of sample code (with some of the larger files removed, so they are not complete!) and verifies that they all compile successfully.
64 lines
2.3 KiB
Text
64 lines
2.3 KiB
Text
About the game
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==============
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"Hegemony 3.0.e" is a turn-based strategy game that simulates the hegemonic
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efforts of medieval empires. "The game of the middle ages" requires correct
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decisions in fields of economics, science, diplomacy, and military. Finding a
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healthy balance among these fields is essential to achive the final goal:
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The establishment of a perfect hegemony.
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A goal that so many empires pursued unsuccesfully in history. Now, it's your
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turn to rewrite history...
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Apologies
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---------
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"The first thought of God was an angel.
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The first word of God was a man."
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(Kahlil Gibran)
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I have always been a fan of strategy war games and have tried many of them.
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There were bad ones, mediocre ones and good ones, but none was perfectly
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fitting for my taste. So after a time I realized I myself have to make the
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"game of my dreams".
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Well, my thought was the "game of my dreams"...
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... and what I realized is: "Hegemony"!
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Like God's creation, man, isn't a perfect incarnation of an imagined project,
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so my game isn't either. But like man, so my game has the soul of a superior
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virtual being. (And of course, as I am a little speck of dust in comparison to
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God, so is my creation in comparison to His. ;-))
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But enough of this sentimental philosophy.
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Expression of gratitude
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-----------------------
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Some people helped me in creating this game.
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This is the place to express my grateful thanks to them:
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MickJW (Australia) - programming advices
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XiberLord (Sweden) - Sweden's data for the default scenario
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CheetahRunner (Hungary) - programming advices, algorithms, testing, ideas,
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opening picture
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Larry (USA) - testing, grammar/spelling control
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Storm-Master (Germany) - victory music
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El_Gazza (UK) - Great Britain's data for the default scenario
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Creactive (Luxembourg) - algorithm for the help menu
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Thank you all!
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Other information
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-----------------
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The program was written in QuickBasic 4.5 but compiled in 7.1.
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"Hegemony 3.0.e" is FREEWARE under one condition: Should you ever make a
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similar game by using my idea, let me have a free copy of it.
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If you have any comments, ideas or questions about the game, let me know:
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Akos Ivanyi
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ivanyiakos@hotmail.com
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http://www.angelfire.com/ego/akos
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