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QB64-PE/internal/help/_glColorPointer__00100001000000.txt
Roland Heyder 6912727753 Update help files
Help file snapshot as of 07/31/2022.
2022-07-31 23:57:56 +02:00

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{{QBDLDATE:07-31-2022}}
{{QBDLTIME:23:47:42}}
{{DISPLAYTITLE:_glColorPointer}}
The '''_glColorPointer''' statement defines an array of colors.
{{PageSyntax}}
: '''_glColorPointer''' GLint {{Parameter|size}}, GLenum {{Parameter|type}}, GLsizei {{Parameter|stride}}, const GLvoid {{Parameter|*pointer}}
{{PageParameters}}
* OpenGL is using its own set of variable types to describe its command parameters.
* Use the following table to find the respective QB64 [[Variable Types]].
{{OpenGLTypesPlugin}}
{{PageDescription}}
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glcolorpointer Microsoft Docs] and is also valid for QB64 usage.
{{PageSeeAlso}}
* [[_GL|SUB _GL]]
* [[_glArrayElement]], [[_glBegin]], [[_glDrawArrays]], [[_glEdgeFlagPointer]]
* [[_glEnableClientState]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [[_glGetString]]
* [[_glGetPointerv]], [[_glIndexPointer]], [[_glIsEnabled]], [[_glNormalPointer]]
* [[_glPopAttrib]], [[_glPushAttrib]], [[_glTexCoordPointer]], [[_glVertexPointer]]
{{PageNavigation}}
[[Category:Final]]