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Help file snapshot as of 07/31/2022.
33 lines
1.3 KiB
Plaintext
33 lines
1.3 KiB
Plaintext
{{QBDLDATE:07-31-2022}}
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{{QBDLTIME:23:47:42}}
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{{DISPLAYTITLE:_glColorPointer}}
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The '''_glColorPointer''' statement defines an array of colors.
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{{PageSyntax}}
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: '''_glColorPointer''' GLint {{Parameter|size}}, GLenum {{Parameter|type}}, GLsizei {{Parameter|stride}}, const GLvoid {{Parameter|*pointer}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glcolorpointer Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glArrayElement]], [[_glBegin]], [[_glDrawArrays]], [[_glEdgeFlagPointer]]
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* [[_glEnableClientState]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [[_glGetString]]
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* [[_glGetPointerv]], [[_glIndexPointer]], [[_glIsEnabled]], [[_glNormalPointer]]
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* [[_glPopAttrib]], [[_glPushAttrib]], [[_glTexCoordPointer]], [[_glVertexPointer]]
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{{PageNavigation}}
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[[Category:Final]]
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