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The _SNDPLAYING function returns whether a sound is being played. Uses a handle from the _SNDOPEN or _SNDCOPY functions.
Syntax
isPlaying% = _SNDPLAYING(handle&)
Description
- Returns false (0) if a sound is not playing or true (-1) if it is.
- If a sound is paused, _SNDPLAYING returns 0.
Example(s)
PRINT _SNDPLAYING(h&)