1
1
Fork 0
mirror of https://github.com/QB64Official/qb64.git synced 2024-07-16 16:35:13 +00:00
qb64/internal/help/_glenTextures.md

50 lines
1.4 KiB
Markdown

**_glGenTextures:** generate texture names
## Syntax
SUB _glGenTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG)
void **_glGenTextures**(GLsizei n, GLuint * textures);
; n
> Specifies the number of texture names to be generated.
; textures
> Specifies an array in which the generated texture names are stored.
## Description
**_glGenTextures** returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to **_glGenTextures**.
The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see [_glBindTexture](_glBindTexture)).
Texture names returned by a call to **_glGenTextures** are not returned by subsequent calls, unless they are first deleted with [_glDeleteTextures](_glDeleteTextures).
## Error(s)
[_GL_INVALID_VALUE](_GL_INVALID_VALUE) is generated if n is negative.
## Use With
[_glIsTexture](_glIsTexture)
## See Also
[_GL](_GL)
[_glBindTexture](_glBindTexture), [_glDeleteTextures](_glDeleteTextures), [_glIsTexture](_glIsTexture)
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].