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qb64/internal/help/_MOUSEINPUT.md

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The [_MOUSEINPUT](_MOUSEINPUT) function is used to monitor any new mouse positions, button presses or movements of the scroll wheel. Must be called before other mouse information becomes available.
## Syntax
> infoExists%% = [_MOUSEINPUT](_MOUSEINPUT)
## Description
* Returns -1 if new mouse information is available, otherwise it returns 0.
* Must be called before reading any of the other mouse functions. The function will not miss any mouse input even during an [INPUT](INPUT) entry.
* Use in a loop to monitor the mouse buttons, scroll wheel and coordinate positions.
* To clear all previous mouse data, use [_MOUSEINPUT](_MOUSEINPUT) in a loop until it returns 0.
## Example(s)
Mouse coordinate, click and scroll events are returned sequentially inside of a _MOUSEINPUT loop.
```vb
DO
DO WHILE _MOUSEINPUT ' Check the mouse status
PRINT _MOUSEX, _MOUSEY, _MOUSEBUTTON(1), _MOUSEWHEEL
LOOP
LOOP UNTIL INKEY$ <> ""
```
> *Explanation:* The latest mouse function status can be read after the loop. [_LIMIT](_LIMIT) and [_DELAY](_DELAY) loops will slow returns down.
How to use a _MOUSEINPUT loop to locate [PSET](PSET) positions on a screen using a right mouse button click.
```vb
SCREEN 12
DO ' main program loop
' your program code
DO WHILE _MOUSEINPUT'mouse status changes only
x = _MOUSEX
y = _MOUSEY
IF x > 0 AND x < 640 AND y > 0 AND y < 480 THEN
IF _MOUSEBUTTON(2) THEN
PSET (x, y), 15
LOCATE 1, 1: PRINT x, y
END IF
END IF
LOOP
' your program code
LOOP UNTIL INKEY$ = CHR$(27)
```
Clearing any mouse data read before or during an [INPUT](INPUT) entry. Press "I" to enter input:
```vb
PRINT "Press I to enter input! Press Q to quit"
DO
K$ = UCASE$(INKEY$)
DO
IF _MOUSEBUTTON(1) = -1 THEN PRINT "*" 'indicates a mouse click event
LOOP WHILE _MOUSEINPUT
IF K$ = "Q" THEN END
IF K$ = "I" THEN 'press I to enter text
INPUT "Click the mouse and enter something: ", entry$ 'enter some text
GOSUB Clickcheck 'clear mouse data
END IF
LOOP
END
Clickcheck:
count = 0
DO
count = count + 1
LOOP WHILE _MOUSEINPUT
PRINT count 'returns the number of loops before mouse data is cleared
RETURN
```
> *Explanation:* Click the mouse a few times while entering [INPUT](INPUT) text. When Enter is pressed, the number of loops are displayed.
## See Also
* [_MOUSEX](_MOUSEX), [_MOUSEY](_MOUSEY), [_MOUSEBUTTON](_MOUSEBUTTON), [_MOUSEWHEEL](_MOUSEWHEEL)
* [_MOUSESHOW](_MOUSESHOW), [_MOUSEHIDE](_MOUSEHIDE), [_MOUSEMOVE](_MOUSEMOVE)
* [Controller Devices](Controller-Devices)