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qb64/programs/samples/pete/hgm30e/typ.txt

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How to change the terrain types?
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"Hegemony 3.0.e" uses the "terrain.typ" file to read important data of the nine possible terrain types. If you examine a scenario file (see scn.txt for further explanation) you see that numbers from 1 to 9 define the terrain types. Well, number 1 means the first type, 2 the second type, etc. Every type has five attributes, as follows:
name of terrain type
food production potential
resources
defence bonus
colour code
This is repeated for all nine types.
If this wasn't clear enough, send me an e-mail.
Akos Ivanyi
ivanyiakos@hotmail.com