1
1
Fork 0
mirror of https://github.com/QB64Official/qb64.git synced 2024-07-07 20:20:25 +00:00
qb64/internal/help/_glenTextures.md

1.4 KiB

_glGenTextures: generate texture names

Syntax

SUB _glGenTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG) void _glGenTextures(GLsizei n, GLuint * textures);

; n

Specifies the number of texture names to be generated. ; textures Specifies an array in which the generated texture names are stored.

Description

_glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to _glGenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see _glBindTexture).

Texture names returned by a call to _glGenTextures are not returned by subsequent calls, unless they are first deleted with _glDeleteTextures.

Error(s)

_GL_INVALID_VALUE is generated if n is negative.

Use With

_glIsTexture

See Also

_GL _glBindTexture, _glDeleteTextures, _glIsTexture

Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].