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172 commits

Author SHA1 Message Date
boxgaming
a528e50b81 Merge branch 'main' of https://github.com/boxgaming/qbjs 2022-06-10 15:43:26 -05:00
boxgaming
19284db6d0 updated to allow data statements anywhere and true label format 2022-06-10 15:35:28 -05:00
boxgaming
e9b54ce0da
Merge pull request #27 from WFBarnes/main
Circle anti-alias compensation tweak.
2022-06-10 15:32:26 -05:00
William Barnes
4c98443861 Cleaned up code, alphabetized messy sections, etc. 2022-06-09 18:48:29 -04:00
William Barnes
249e527cda Introduced _screenDiag constant to adjust circle radius. 2022-06-09 15:14:24 -04:00
William Barnes
abaa85e42e Removed unneeded dummy variable. 2022-06-09 14:24:30 -04:00
William Barnes
16cb9642bd Merge branch 'main' of https://github.com/boxgaming/qbjs 2022-06-09 14:23:02 -04:00
William Barnes
7c78d4bcf6 Circle thickness increases with size to offset antialiasing artifacts. 2022-06-09 14:22:46 -04:00
boxgaming
df3fc5b802
Merge pull request #26 from WFBarnes/main
Prototyping Data/Read/Restore, Textured lines, classic RND behavior.
2022-06-07 07:50:06 -05:00
William Barnes
d4a1921d73 Commented out experimental lines in Data/Read/Restore system. 2022-06-03 08:22:06 -04:00
William Barnes
ef311ba9b7 Streamlined bit treadmill helper function. 2022-06-01 13:18:24 -04:00
William Barnes
9334724b2d Prototyped styled lines. 2022-06-01 03:25:14 -04:00
William Barnes
fdfbf2816f Debugged RND. 2022-05-30 16:06:18 -04:00
William Barnes
530b53c224 Working on arguments for RND. 2022-05-30 09:24:11 -04:00
William Barnes
3b51ec61b4 Refined implementation of RND, Randomize. 2022-05-29 02:06:31 -04:00
William Barnes
0549282fad More experimentation with Data/Read/Restore.... 2022-05-27 18:33:15 -04:00
William Barnes
4b513aee17 Merge branch 'main' of https://github.com/boxgaming/qbjs 2022-05-21 03:05:44 -04:00
William Barnes
bfec2ddf57 Prototyped Data/Read/Restore system. Created temporary "Label" keyword. 2022-05-21 03:05:30 -04:00
boxgaming
39d67e1f13
Merge pull request #23 from WFBarnes/main
Packing Window calculations into functions.
2022-05-16 09:46:19 -05:00
William Barnes
aabda0a873 Packing Window calculations into functions. 2022-05-16 10:45:01 -04:00
boxgaming
de5f7d7f7c rolled back _PutImage changes using fetch 2022-05-16 07:24:22 -05:00
boxgaming
ad93150d45
Merge pull request #22 from WFBarnes/main
Rearranged Window implementation, recycling previous calculations.
2022-05-16 06:44:38 -05:00
William Barnes
2a5ec91a77 Rearranged Window implementation. 2022-05-16 01:37:55 -04:00
William Barnes
3f70a49229 Bugfixes to Window to respect cursor position / step. 2022-05-13 08:46:31 -04:00
boxgaming
2553bb9965 Image data caching for better point performance and fix for active image id 2022-05-10 13:51:51 -05:00
boxgaming
168db02634 More mobile ide tweaks 2022-05-09 13:42:04 -05:00
boxgaming
ea499ea0d4 Updated IDE for better mobile sizing 2022-05-09 13:29:15 -05:00
boxgaming
664030ac07
Merge pull request #21 from WFBarnes/main
Revamped Window/Draw/M interplay, eliminated all fudge factors.
2022-05-09 12:36:24 -05:00
William Barnes
ff3c27e28f Added helpful comments in _window. 2022-05-09 13:31:36 -04:00
William Barnes
cad135dc80 Eliminated fudge factors from Draw routine. 2022-05-09 13:26:17 -04:00
William Barnes
51a898854f Revamped Window/Draw/M interplay. 2022-05-09 09:22:52 -04:00
boxgaming
5f5d14a23d Updated _LoadImage for consistent cross-origin behavior 2022-05-06 16:57:54 -05:00
boxgaming
be5a6facde sizing optimizations for flappy bird sample 2022-05-06 16:56:52 -05:00
boxgaming
b08ea74ab8 updated index files included with export to set viewport 2022-05-06 16:56:14 -05:00
boxgaming
0efe3fd768 reinstated fullscreenFlag for proper detection 2022-05-06 16:55:27 -05:00
boxgaming
b3080e251e Added support for dynamic Object type 2022-05-05 17:20:03 -05:00
boxgaming
fcab57bac1 Added support for _Source keyword 2022-05-04 22:40:25 -05:00
boxgaming
81ecb485b2
Merge pull request #20 from WFBarnes/main
Window mostly implemented, updated draw.
2022-05-04 22:20:17 -05:00
boxgaming
f598369a36 updated flappy bird sample to use fullscreen 2022-05-04 17:28:50 -05:00
William Barnes
5c77ff3bf5 Improvements to Window & cursor tracking.. 2022-05-04 16:27:48 -04:00
William Barnes
212ac7f06a Graphics state init now respects Window and Draw. 2022-05-04 00:02:03 -04:00
William Barnes
6a4ceaddb6 Merge branch 'main' of https://github.com/boxgaming/qbjs 2022-05-03 23:15:52 -04:00
William Barnes
314ece963e Managed variable names in draw. 2022-05-03 23:13:06 -04:00
William Barnes
ff66085ba5 Progress with Window implementation, Draw bugfix. 2022-05-03 20:38:42 -04:00
William Barnes
65e0ae68d4 Prototyping Window command. 2022-05-03 02:51:26 -04:00
boxgaming
501db5258d fullscreen fix 2022-05-02 16:31:47 -05:00
boxgaming
407f5a499f Fixed Confirm method to be a Function instead of a Sub 2022-05-02 16:05:54 -05:00
boxgaming
43d8a88042 removed dependency on gx project include 2022-05-02 16:00:21 -05:00
boxgaming
13818cd719
Merge pull request #19 from WFBarnes/main
Deeper reworking of the Draw/M routine. Nearly pixel-perfect to original?
2022-05-01 08:55:49 -05:00
William Barnes
02e598c17b Refined Draw/M model, reduced all weirdness into var fudgeFactor. 2022-04-30 23:01:44 -04:00