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73 commits

Author SHA1 Message Date
Samuel Gomes
5a14c90e31 Add RAD v1 support 2023-04-02 15:27:40 +05:30
Samuel Gomes
a7559fb352 Update miniaudio to v0.11.14 2023-04-02 15:03:08 +05:30
Samuel Gomes
ce41ec5eaa Opal OPL emulator fixes & update 1 2023-04-02 14:56:59 +05:30
Samuel Gomes
8a9b8a2f25 Update TSF and add SF3 support. Fix $MIDISOUNDFONT behavior 2023-03-26 11:38:03 +05:30
Samuel Gomes
8e8d06fd20 miniaudio version number bump 2023-03-23 05:58:10 +05:30
Samuel Gomes
5dc77acec9 Fix compilation errors with the C++ build 2023-03-22 09:18:28 +05:30
Samuel Gomes
09a9728464 Update miniaudio to version 0.11.12 2023-03-20 05:44:38 +05:30
Samuel Gomes
9686676324 BufferMap: only delete assignment operators 2023-01-09 06:11:21 +05:30
Samuel Gomes
60204afc8e Update delete copy and move constructors and assignments for BufferMap 2023-01-09 06:06:58 +05:30
Samuel Gomes
d48df65282 Delete copy and move constructors and assignments operators for BufferMap class 2023-01-09 06:02:29 +05:30
Samuel Gomes
8c0590acee Add workaround for _SNDCOPY for sound created using _SNDOPEN(buffer, "memory") 2023-01-09 05:33:39 +05:30
Samuel Gomes
2e176ebf98 Set AUDIO_DEBUG to 0 2023-01-08 00:34:58 +05:30
Samuel Gomes
2957c41061 Workaround for _SNDCOPY for _SNDNEW sounds. Another one to follow for _SNDOPEN(buffer, "memory") 2023-01-08 00:14:59 +05:30
Samuel Gomes
5a893b8ffc Update comments and some beautification 2023-01-06 20:32:03 +05:30
Samuel Gomes
eacee1f609 Add PushMonoSampleFrames 2023-01-06 12:21:17 +05:30
Samuel Gomes
f7690aea17 Update comments 2023-01-02 16:24:08 +05:30
Samuel Gomes
ecfe4fb1be Format code 2023-01-01 23:17:56 +05:30
Samuel Gomes
6c72deafc1 Improve _SNDOPEN test and supress printfs in Hively replayer code 2023-01-01 23:14:05 +05:30
Samuel Gomes
e4273c0a68 Add Amiga AHX & HVL decoder 2023-01-01 22:56:02 +05:30
Samuel Gomes
061bf6af3d Rename _NEWSOUND to _SNDNEW to align with _SND* APIs 2022-12-31 12:00:38 +05:30
Samuel Gomes
da9d9e871c Fix for template argument deduction/substitution failed 2022-12-31 05:18:22 +05:30
Samuel Gomes
4c80f6bcea Implement feature request #28 2022-12-31 01:49:23 +05:30
Samuel Gomes
eebb56afd5 Implement load sound from memory #232 2022-12-22 20:42:27 +05:30
Samuel Gomes
a72f80258f Address #186 2022-12-22 15:11:20 +05:30
Samuel Gomes
bc65076feb Reduce mutex locks by using 2 vectors for _SNDRAW 2022-12-21 11:47:41 +05:30
Samuel Gomes
1357f53041 Add NO_PITCH, NO_SPATIALIZATION flags for raw ma_sound 2022-12-16 12:28:22 +05:30
Samuel Gomes
bcc7105641 Avoid getting queue size inside loop 2022-12-16 03:50:32 +05:30
Samuel Gomes
bd82b24ac7 Improve SOUND timing - #167 2022-12-15 10:47:27 +05:30
Samuel Gomes
df9b739e23 Address #166 - _SNDRAW using miniaudio data source 2022-12-15 09:16:42 +05:30
Samuel Gomes
cf16cb0c00 Replace custom queue code with C++ STL queue 2022-12-13 09:12:52 +05:30
Samuel Gomes
4c5072e0aa Enable PulseAudio on Linux 2022-11-18 10:46:58 +05:30
Samuel Gomes
7c2f709b7e Change blockSampleFrames for reduced latency 2022-11-11 18:50:59 +05:30
Samuel Gomes
2a5e2e8add Add O2 by default due to resampling code in audio 2022-11-10 18:48:41 +05:30
Samuel Gomes
d2cd85825f Update miniaudio to v0.11.11 2022-11-04 22:43:27 +05:30
Samuel Gomes
9a509cab61 Update miniaudio to v0.11.10 2022-11-03 18:11:20 +05:30
Samuel Gomes
327d753206 Move qbs_new_txt_len() declaration to libqb.h 2022-10-23 18:23:35 +05:30
Samuel Gomes
a2e77d7557 Only change _SNDBAL stereo panning if x is passed. Mimic old OpenAL behavior. 2022-10-05 15:28:04 +05:30
Samuel Gomes
7e63a68407 Simplify sub__sndplaycopy 2022-10-05 06:31:46 +05:30
Samuel Gomes
f49f8bdf06 Implement _SNDPLAYCOPY enhancement #185 2022-10-05 02:33:44 +05:30
Matthew Kilgore
aea4a6058e Fix linking audio when using $CONSOLE:ONLY
A quick fix, but providing `DEPENDENCY_CONSOLE_ONLY` when compiling
audio.cpp tells `common.h` to avoid pulling in `freeglut.h`, which fixes
the linking issue.

Fixes: #172
2022-09-17 03:06:24 -04:00
Samuel Gomes
8425f117a7 Fix #169 & #170 2022-09-10 04:08:31 +05:30
Matthew Kilgore
cd5e312f5a Revert changes to miniaudio.h, move changes elsewhere
Changing midiaudio.h will make it harder to incorporate new versions
into QB64-PE as they come out. To fix that I have reverted all the
changes to midiaudio.h and moved the few private parts we were using
into a separate 'filepath' API that's part of libqb.
2022-09-08 23:59:19 -04:00
Matthew Kilgore
3e4477521a fix audio midi vtable linking 2022-09-04 23:35:14 -04:00
Matthew Kilgore
2b3403745c Add initial MIDI language support
This adds MIDI support to the language as a new unstable feature. There
are two new metacommands that come with this:

$Unstable: Midi
$MidiSoundFont: [Default|"filename"]

The $Unstable command is required to be able to use any of the other
commands, and just signifies that this is not a full part of the
language yet and may change in breaking ways before the API is
finalized.

The $MidiSoundFont command enables MIDI support in the compiled program,
and also specifies what sound font to use to play MIDI files. "Default"
will make use of the soundfont placed at
'./internal/support/default_soundfont.sf2', and otherwise a filename can
be specified to use any soundfont wanted.

In either case, the selected sound font is compiled into the executable
and then loaded at runtime.

Fixes: #115
2022-09-04 23:35:14 -04:00
Samuel Gomes
d3854630cf Fix usage of mem_block type in _MEMSOUND 2022-09-04 05:16:41 +05:30
Matthew Kilgore
c989be69f6 Disable MIDI support
This will be added back soon with with functionality to be able to
optionally enable it.
2022-08-27 14:27:55 -04:00
Matthew Kilgore
48208e2eda Change miniaudio build logic to always clean all files 2022-08-27 14:27:55 -04:00
Matthew Kilgore
41cc1e6569 Integrate the miniaudio backend into the build
This integrates the miniaudio backend, using a new `DEP_AUDIO_MINIAUDIO`
flag to enable it. This will allow consumers to choose which backend to
use.
2022-08-27 14:27:55 -04:00
Matthew Kilgore
481906977e Add a740g's miniaudio backend
This is a single commit adding all of a740g's audio backend. Later
commits will connect it together with QB64PE itself.
2022-08-27 14:27:55 -04:00
Matthew Kilgore
869e361ee4 Move QB64 compiler settings to libqb-common.h
This moves a lot of the preprocessor flags for what compiler/platform
we're using into a libqb-common.h header inside the libqb/include
folder. This gets included at the top of every libqb .cpp file, and is
intended to be fairly small, providing only necessary things like
_WIN32_WINNT (which needs to be defined before including <windows.h> or
friends).
2022-06-12 00:28:16 -04:00