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67 commits

Author SHA1 Message Date
Matthew Kilgore
d678be717c Move GLUT initialization logic into separate .cpp file 2022-11-29 20:04:53 -05:00
Matthew Kilgore
12c9c35db5 Add _StatusCode command for HTTP handles
The _StatusCode command returns the status code on the HTTP response
when given a HTTP handle from _OpenClient().
2022-11-20 04:04:02 -05:00
Matthew Kilgore
45d52271da Add libqb_http API for HTTP connections
This adds the libqb_http API, which is designed to support HTTP and
HTTPS usage from QB64-PE source.

The design consists of a single thread which services all the HTTP(s)
connections. There are then various libqb_http APIs exposed that allow
interacting with this thread to create a new connection, query
connection status, read data, or close the connection.

Internally the thread makes use of the curl_multi interface to allow a
single thread to service multiple HTTP(s) connections in parallel. This
means you can _OPENCLIENT() multiple HTTP connection in a row and all of
them will be serviced at the same time in whatever order data is
available.

HTTP is optional and selected via a Makefile setting. A stub is swapped
in if HTTP support is not used, which avoids need to add another build
flag to libqb.cpp.
2022-11-19 15:13:26 -05:00
Samuel Gomes
7e533a2473 Update test license files 2022-10-25 07:28:35 +05:30
Samuel Gomes
d14d688181 Fix IMAGE_GET_BGRA_... macros 2022-10-25 04:47:27 +05:30
Samuel Gomes
a122331d6d Include stdarg.h in gui.h 2022-10-25 04:34:41 +05:30
Samuel Gomes
56c7936fb4 Address issues mentioned in #216 2022-10-25 04:24:01 +05:30
Samuel Gomes
93e58baa1d Common dialogs support 2022-10-23 12:57:02 +05:30
Samuel Gomes
f49f8bdf06 Implement _SNDPLAYCOPY enhancement #185 2022-10-05 02:33:44 +05:30
Samuel Gomes
a100a434e4 Fix #175 2022-09-17 08:53:32 +05:30
Matthew Kilgore
cd5e312f5a Revert changes to miniaudio.h, move changes elsewhere
Changing midiaudio.h will make it harder to incorporate new versions
into QB64-PE as they come out. To fix that I have reverted all the
changes to midiaudio.h and moved the few private parts we were using
into a separate 'filepath' API that's part of libqb.
2022-09-08 23:59:19 -04:00
Matthew Kilgore
30c0634d20 Fix High-DPI awareness on Windows
We started defining `_WIN32_WINNT` a little while ago to express that we
require Windows Vista or above for support. This enables us to access
some Windows Vista-only APIs. The fact that `WINVER` also needs to be
defined was missed, and it seems that defining one means the other no
longer gets defined automatically as it did before. Thus we're simplying
now also defining `WINVER` the same as `_WIN32_WINNT`.

This fixes High-DPI awareness and a few other things that were gated
behind WINVER checks.
2022-08-28 21:44:07 -04:00
Matthew Kilgore
481906977e Add a740g's miniaudio backend
This is a single commit adding all of a740g's audio backend. Later
commits will connect it together with QB64PE itself.
2022-08-27 14:27:55 -04:00
Matthew Kilgore
869e361ee4 Move QB64 compiler settings to libqb-common.h
This moves a lot of the preprocessor flags for what compiler/platform
we're using into a libqb-common.h header inside the libqb/include
folder. This gets included at the top of every libqb .cpp file, and is
intended to be fairly small, providing only necessary things like
_WIN32_WINNT (which needs to be defined before including <windows.h> or
friends).
2022-06-12 00:28:16 -04:00
Matthew Kilgore
4052b8cc19 Add append-only buffer API
The Buffer API implements an append-only buffer, where you can write to
the end or read from the beginning. Data that is read is discarded from
the buffer, and you can query the buffer to get the current amount of
data inside.

Internally the buffer API is implemented as a chain of separate buffers.
This is done to avoid having to resize the existing buffer, which is
expensive. We keep track of where the reading currently is, and discard
the internal buffers after all the data in them is read.
2022-06-11 22:47:06 -04:00
Matthew Kilgore
ecfc71ef95 Add completion API
Completions are basically a oneshot flag, which provide a `wait()` call
that blocks until 'finish()' has been called on the completion.

The nice aspect of completions is that because it is a oneshot the order
does not matter - if 'finish()' is called before 'wait()' then 'wait()'
returns immediately. It makes the logic for waiting until a thread is
done finishing up some work easy to implement.
2022-06-11 22:47:06 -04:00
Matthew Kilgore
7ef15653fd Add generic thread, mutex, and condvar API
This adds generic APIs to libqb for handling thread's, mutex's, and
condition variables. On Linux and OSX these are implemented via the ones
provided by pthreads. On Windows they're implemented via the ones
provided by the Win32 API.

For compiling, the code itself is not conditional, but the Makefile
includes logic to decide which implementation to pick.

Note that it would have been nice to simply use std::thread and friends
from C++11, however using them on MinGW appears to be a bit messy. Since
using the Windows ones directly isn't that hard this was an easy compromise.
2022-06-11 22:47:06 -04:00